Larian’s Next Game is Divinity, and It’s Going to Be Huge

Larian's Next Game is Divinity, and It's Going to Be Huge - Professional coverage

According to Wccftech, Larian Studios announced a new game in its Divinity franchise at The Game Awards 2025. The reveal confirmed leaks and speculation that began with a mysterious, demonic-looking statue discovered in the Mojave Desert. This will be the seventh overall title in the Divinity series, and while it wasn’t given a number, CEO Swen Vincke had previously hinted their next project would be “so big” and needed “a lot more time in the oven.” The announcement comes as Larian is still partially supporting Baldur’s Gate 3 but has made it clear it won’t be developing Baldur’s Gate 4. The trailer was purely cinematic, focusing on atmosphere and tone for this highly anticipated return to Larian’s original RPG universe.

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The Big Switch Back

Here’s the thing: this announcement is both the most predictable and most fascinating move Larian could make. After the world-conquering success of Baldur’s Gate 3, everyone wondered what they’d do next. Go for the obvious sequel with a licensed D&D property? Or go back to the house they built? They’re going home. And that’s huge. The Divinity universe, with its quirky, source-fueled fantasy and trademark Larian humor, is where the studio’s heart has always been. Baldur’s Gate 3 was a masterpiece, but it was a masterpiece built within someone else’s rules. Divinity is their sandbox, their lore, their everything. The potential for creative freedom is just off the charts.

The Early Access Question

So, when do we actually get to play it? Probably not for a long, long time. Vincke’s comments about it needing more time aren’t just PR talk. But the early announcement itself is a clue. Larian isn’t a secretive studio. They famously developed Baldur’s Gate 3 in the open through years of early access. This announcement feels like step one of that same playbook. They’re showing the world the direction, maybe to attract talent, and almost certainly to set the stage for a lengthy early access period. Would you bet against them doing it that way again? I wouldn’t. It lets them build the game with the community, which is a massive part of their DNA now.

Bigger Than Baldur’s Gate?

The source article mentions this Divinity title is part of a franchise that’s “bigger” than Baldur’s Gate for Larian, in terms of their history. But the real question is scope. Can it be bigger than Baldur’s Gate 3 in ambition and scale? Vincke seems to think so. That’s a terrifying bar to set. BG3 redefined the cinematic, player-driven RPG. To go bigger, they’ll need to push their own engine, their storytelling, and their systemic gameplay even further. The pressure is immense, but if any studio has earned the benefit of the doubt, it’s Larian. They’ve got the capital, the reputation, and now, the confirmed project. Basically, they’re swinging for the fences with their own IP. And that’s incredibly exciting to watch.

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