Sony Escalates Legal Battle Against Tencent Over Alleged Horizon IP Infringement in Survival Game

Sony Escalates Legal Battle Against Tencent Over Alleged Horizon IP Infringement in Survival Game - Professional coverage

The Clash of Gaming Titans Over Intellectual Property

Sony Interactive Entertainment has intensified its legal confrontation with Tencent, filing for a preliminary injunction against the Chinese gaming giant’s upcoming title Light of Motiram. The motion, submitted to a California federal court, seeks to prevent Tencent from using any material “copied or derived” from Sony’s acclaimed Horizon series while the copyright infringement lawsuit proceeds through the legal system.

The dispute centers around what Sony describes as “striking similarities” between Tencent’s survival game and its Horizon franchise, particularly Horizon: Zero Dawn. According to court documents, Sony alleges that Tencent approached them in March 2024 seeking a license to develop an official Horizon game. When Sony declined, Tencent allegedly proceeded with developing Light of Motiram regardless, incorporating what Sony claims are numerous elements borrowed from its intellectual property.

Evidence of Alleged Infringement

Sony’s filing points to multiple areas of concern, including a protagonist character that bears remarkable resemblance to Horizon’s iconic heroine Aloy. The complaint further highlights what it describes as “look-alike animal robot machines, look-alike tribes, and even a look-alike Focus device” appearing in promotional materials for Light of Motiram.

Perhaps most intriguing is Sony’s allegation that “Tencent even hired a composer of the Horizon score to give its game trailer the same sound as Horizon.” This suggests Tencent may have sought to replicate not just visual elements but the entire aesthetic experience of the Horizon series. The legal filing includes numerous side-by-side comparisons that demonstrate the alleged similarities, creating a compelling visual argument for the court’s consideration.

Tencent’s Response and Strategic Shifts

Following Sony’s initial lawsuit filing in July 2025, Tencent made significant but unacknowledged changes to its marketing approach. The company purged most Horizon-like content from the game’s Steam and Epic Store pages and pushed back the launch target from late 2025 to late 2027. Despite these apparent concessions, Sony remains deeply skeptical of Tencent’s intentions, suggesting the alterations might represent a strategic retreat rather than genuine compliance.

Sony’s legal team argues that Tencent has “obfuscated its plans for releasing Light of Motiram and hid behind its opaque corporate structure.” The gaming giant expresses concern that the Q4 2027 release window, while two years distant, would still arrive before the likely conclusion of the lawsuit, potentially allowing Tencent to benefit from alleged IP infringement during the legal proceedings.

Legal Precedents and Industry Implications

The case bears interesting parallels to other major technology industry legal battles that have shaped intellectual property protection in the digital age. Sony’s request for a preliminary injunction mirrors the FTC’s approach in its challenge to Microsoft’s acquisition of Activision Blizzard, where regulatory bodies sought to prevent potentially irreversible market changes during litigation.

Adding another layer of intrigue, the case has been assigned to Judge Jacqueline Scott Corley, who previously presided over the FTC’s request for an injunction against Microsoft. Her experience with similar complex technology industry cases could prove significant in determining the outcome of this high-stakes gaming dispute.

Broader Industry Context

This legal confrontation occurs against a backdrop of increasing tension in the global gaming market, where platform exclusivity and intellectual property rights have become critical competitive differentiators. The case highlights the challenges faced by developers operating in an industry where inspiration can sometimes cross into alleged imitation, particularly when dealing with distinctive artistic styles and game mechanics.

The outcome could establish important precedents for how courts handle alleged intellectual property infringement in game design, especially regarding the protection of distinctive visual styles and character designs. As gaming continues to evolve with new development approaches and business models, legal clarity around these issues becomes increasingly important for both established publishers and emerging studios.

Potential Outcomes and Market Impact

Should Sony succeed in obtaining the preliminary injunction, Tencent would be barred from using any Horizon-derived material in promoting Light of Motiram until the case is fully resolved. This could significantly impact Tencent’s marketing strategy and potentially force substantial redesigns if the court ultimately rules in Sony’s favor.

The case also raises questions about the boundaries between inspiration and infringement in game development, particularly for survival games that often share common mechanics but typically distinguish themselves through unique artistic direction and world-building. The resolution of this dispute may provide clearer guidelines for developers navigating these complex creative and legal waters.

As two of the largest players in the global gaming industry, the outcome of this legal battle could influence how major publishers approach intellectual property protection and competitive differentiation in an increasingly crowded marketplace. The case represents a significant test of how effectively distinctive game aesthetics and designs can be protected under current copyright frameworks.

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